Codegen
Docs / Tooling / Codegen
Code generation tools for ZenECS (if applicable).
Overview
ZenECS currently does not use code generation. All APIs are explicit and require no generated code.
Future Considerations
Potential code generation features:
- Component serialization: Generate serialization code
- Query optimization: Generate optimized query code
- System templates: Generate system boilerplate
- Binding code: Generate binder implementations
Manual Alternatives
Component Templates
Use code snippets for common patterns:
// Snippet: zenecs-component
public struct $NAME$
{
public $TYPE$ $FIELD$;
}
System Templates
Use templates for system structure:
// Template: zenecs-system
[FixedGroup]
public sealed class $SYSTEMNAME$ : ISystem
{
public void Run(IWorld world, float deltaTime)
{
using var cmd = world.BeginWrite();
foreach (var (entity, $COMPONENT$) in world.Query<$COMPONENT$>())
{
// System logic
}
}
}
See Also
- ECS Explorer - Runtime inspection
- Editor Windows - Unity editor tools
- Architecture - System design